unreal.GameplayAbilityReplicationPolicy

class unreal.GameplayAbilityReplicationPolicy

Bases: EnumBase

How an ability replicates state/events to everyone on the network

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayAbilityTypes.h

REPLICATE_NO: GameplayAbilityReplicationPolicy

We don’t replicate the instance of the ability to anyone.

Type:

0

REPLICATE_YES: GameplayAbilityReplicationPolicy

We replicate the instance of the ability to the owner.

Type:

1