unreal.GeometryMaskCanvasResource

class unreal.GeometryMaskCanvasResource(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Geometry Mask Canvas Resource

C++ Source:

  • Plugin: GeometryMask

  • Module: GeometryMask

  • File: GeometryMaskCanvasResource.h

Editor Properties: (see get_editor_property/set_editor_property)

  • max_viewport_size (IntPoint): [Read-Write] The default viewport size to use when it can’t be resolved from the actual viewport.

property max_viewport_size: IntPoint

[Read-Write] The default viewport size to use when it can’t be resolved from the actual viewport.

Type:

(IntPoint)