unreal.GerstnerWaterWaves

class unreal.GerstnerWaterWaves(outer: Object | None = None, name: Name | str = 'None')

Bases: WaterWaves

Gerstner Water Waves

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: GerstnerWaterWaves.h

Editor Properties: (see get_editor_property/set_editor_property)

  • gerstner_wave_generator (GerstnerWaterWaveGeneratorBase): [Read-Write]

  • gerstner_waves (Array[GerstnerWave]): [Read-Write]

  • max_wave_height (float): [Read-Write]

property gerstner_wave_generator: GerstnerWaterWaveGeneratorBase

[Read-Only]

Type:

(GerstnerWaterWaveGeneratorBase)

property gerstner_waves: None

[Read-Only]

Type:

(Array[GerstnerWave])

property max_wave_height: float

[Read-Only]

Type:

(float)