unreal.GoogleARCoreAugmentedFace
¶
- class unreal.GoogleARCoreAugmentedFace(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ARFaceGeometry
An UObject representing a face detected by ARCore.
C++ Source:
Plugin: GoogleARCore
Module: GoogleARCoreBase
File: GoogleARCoreAugmentedFace.h
Editor Properties: (see get_editor_property/set_editor_property)
is_tracked
(bool): [Read-Write] Whether the face is currently being tracked by the AR systemlook_at_target
(Vector): [Read-Write] The target the eyes are looking atunique_id
(Guid): [Read-Write]
- get_local_to_tracking_transform_of_region(region) Transform ¶
Returns the latest known local-to-tracking transform of the given face region.
- Parameters:
region (GoogleARCoreAugmentedFaceRegion) –
- Return type:
- get_local_to_world_transform_of_region(region) Transform ¶
Returns the latest known local-to-world transform of the given face region.
- Parameters:
region (GoogleARCoreAugmentedFaceRegion) –
- Return type: