unreal.GooglePADStorageMethod
¶
- class unreal.GooglePADStorageMethod¶
Bases:
EnumBase
The method used to store an Asset Pack on the device.
C++ Source:
Plugin: GooglePAD
Module: GooglePAD
File: GooglePADFunctionLibrary.h
- ASSET_PACK_STORAGE_APK: GooglePADStorageMethod¶
The Asset Pack is installed as an APK containing packed asset files. Assets can be accessed via AAssetManager.
- Type:
1
- ASSET_PACK_STORAGE_FILES: GooglePADStorageMethod¶
The Asset Pack is unpacked into a folder containing individual asset files. Assets can be accessed via standard File APIs.
- Type:
0
- ASSET_PACK_STORAGE_NOT_INSTALLED: GooglePADStorageMethod¶
The Asset Pack is not installed.
- Type:
3
- ASSET_PACK_STORAGE_UNKNOWN: GooglePADStorageMethod¶
Nothing is known, perhaps due to an error.
- Type:
2