unreal.HairCardGen_StrandData

class unreal.HairCardGen_StrandData(group_id: int = 0)

Bases: StructBase

struct FHairCardGenerationData;

C++ Source:

  • Plugin: HairCardGenerator

  • Module: HairCardGeneratorEditor

  • File: HairCardGenControllerBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • group_id (int32): [Read-Only]

property group_id: int

[Read-Only]

Type:

(int32)