unreal.HairInterpolationSettings
¶
- class unreal.HairInterpolationSettings(guide_type: GroomGuideType = Ellipsis, hair_to_guide_density: float = 0.0, rigged_guide_num_curves: int = 0, rigged_guide_num_points: int = 0, interpolation_quality: HairInterpolationQuality = Ellipsis, interpolation_distance: HairInterpolationWeight = Ellipsis, randomize_guide: bool = False, use_unique_guide: bool = False)¶
Bases:
StructBase
Hair Interpolation Settings
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetInterpolation.h
Editor Properties: (see get_editor_property/set_editor_property)
guide_type
(GroomGuideType): [Read-Write] Type of guides:Imported: use imported guides
Generated: generate guides from strands
Rigged: generated rigged guides from strands.
hair_to_guide_density
(float): [Read-Write] Density factor for converting hair into guide curve if no guides are provided. The value should be between 0 and 1, and can be thought as a ratio/percentage of strands used as guides.interpolation_distance
(HairInterpolationWeight): [Read-Write] Interpolation distance metric.interpolation_quality
(HairInterpolationQuality): [Read-Write] Interpolation data quality.randomize_guide
(bool): [Read-Write] Randomize which guides affect a given hair strand.rigged_guide_num_curves
(int32): [Read-Write] Number of guides that will be generated on the groom and the skeletal meshrigged_guide_num_points
(int32): [Read-Write] Number of points/bones per generated guideuse_unique_guide
(bool): [Read-Write] Force a hair strand to be affected by a unique guide.
- property guide_type: GroomGuideType¶
[Read-Write] Type of guides: - Imported: use imported guides - Generated: generate guides from strands - Rigged: generated rigged guides from strands.
- Type:
- property hair_to_guide_density: float¶
[Read-Write] Density factor for converting hair into guide curve if no guides are provided. The value should be between 0 and 1, and can be thought as a ratio/percentage of strands used as guides.
- Type:
(float)
- property interpolation_distance: HairInterpolationWeight¶
[Read-Write] Interpolation distance metric.
- Type:
- property interpolation_quality: HairInterpolationQuality¶
[Read-Write] Interpolation data quality.
- Type:
- property randomize_guide: bool¶
[Read-Write] Randomize which guides affect a given hair strand.
- Type:
(bool)
- property rigged_guide_num_curves: int¶
[Read-Only] Number of guides that will be generated on the groom and the skeletal mesh
- Type:
(int32)