unreal.HarmonixAudioAnalyzerOutputSettings

class unreal.HarmonixAudioAnalyzerOutputSettings(rise_ms: float = 0.0, fall_ms: float = 0.0, max_decibels: float = 0.0, range_decibels: float = 0.0)

Bases: StructBase

Harmonix Audio Analyzer Output Settings

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixDsp

  • File: OutputSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • fall_ms (float): [Read-Write]

  • max_decibels (float): [Read-Write]

  • range_decibels (float): [Read-Write]

  • rise_ms (float): [Read-Write]

property fall_ms: float

[Read-Write]

Type:

(float)

property max_decibels: float

[Read-Write]

Type:

(float)

property range_decibels: float

[Read-Write]

Type:

(float)

property rise_ms: float

[Read-Write]

Type:

(float)