unreal.ImageWriteBlueprintLibrary

class unreal.ImageWriteBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Function library containing utility methods for writing images on a global async queue

C++ Source:

  • Module: ImageWriteQueue

  • File: ImageWriteBlueprintLibrary.h

classmethod export_to_disk(texture, filename, options) None

Export the specified texture to disk

Parameters:
  • texture (Texture) – The texture or render target to export

  • filename (str) – The filename on disk to save as

  • options (ImageWriteOptions) – Parameters defining the various export options