unreal.InputModifierScalar

class unreal.InputModifierScalar(outer: Object | None = None, name: Name | str = 'None')

Bases: InputModifier

Scalar Scales input by a set factor per axis

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: InputModifiers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scalar (Vector): [Read-Write] TODO: Detail customization to only show modifiable axes for the relevant binding? This thing has no idea what it’s bound to…

property scalar: Vector

Detail customization to only show modifiable axes for the relevant binding? This thing has no idea what it’s bound to…

Type:

(Vector)

Type:

[Read-Write] TODO