unreal.InstancedActorsModifierBase

class unreal.InstancedActorsModifierBase(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class for ‘modifier’ operations to run against Instanced Actors within AInstancedActorsManager’s

Used by UInstancedActorsModifierVolumeComponent’s to modify instances within their volumes.

Subclasses must implement at least ModifyInstance but can also override ModifyAllInstances to provide a whole-manager fast path. see: UInstancedActorsModifierVolumeComponent

C++ Source:

  • Plugin: InstancedActors

  • Module: InstancedActors

  • File: InstancedActorsModifiers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • instance_tags_query (GameplayTagQuery): [Read-Write] Optional tag query to filter instances to modify