unreal.InterchangeDecalActorFactoryNode

class unreal.InterchangeDecalActorFactoryNode(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangeActorFactoryNode

Interchange Decal Actor Factory Node

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeFactoryNodes

  • File: InterchangeDecalActorFactoryNode.h

get_custom_decal_material_path_name() str or None

Get Custom Decal Material Path Name

Returns:

attribute_value (str):

Return type:

str or None

get_custom_decal_size() Vector or None

Get Custom Decal Size

Returns:

attribute_value (Vector):

Return type:

Vector or None

get_custom_sort_order() int32 or None

Get Custom Sort Order

Returns:

attribute_value (int32):

Return type:

int32 or None

get_object_class()

Get Object Class

Return type:

type(Class)

set_custom_decal_material_path_name(attribute_value) bool

Set Custom Decal Material Path Name

Parameters:

attribute_value (str) –

Return type:

bool

set_custom_decal_size(attribute_value, add_apply_delegate=True) bool

Set Custom Decal Size

Parameters:
  • attribute_value (Vector) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_sort_order(attribute_value, add_apply_delegate=True) bool

Set Custom Sort Order

Parameters:
  • attribute_value (int32) –

  • add_apply_delegate (bool) –

Return type:

bool