unreal.InterchangeTranslatorSettings

class unreal.InterchangeTranslatorSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class for translator settings, the UInterchangeAssetImportData will store this data if the source translator exist

C++ Source:

  • Module: InterchangeCore

  • File: InterchangeTranslatorBase.h