unreal.KAggregateGeom

class unreal.KAggregateGeom

Bases: StructBase

Container for an aggregate of collision shapes

C++ Source:

  • Module: Engine

  • File: AggregateGeom.h

Editor Properties: (see get_editor_property/set_editor_property)

  • box_elems (Array[KBoxElem]): [Read-Write]

  • convex_elems (Array[KConvexElem]): [Read-Write]

  • level_set_elems (Array[KLevelSetElem]): [Read-Write]

  • skinned_level_set_elems (Array[KSkinnedLevelSetElem]): [Read-Write]

  • sphere_elems (Array[KSphereElem]): [Read-Write]

  • sphyl_elems (Array[KSphylElem]): [Read-Write]

  • tapered_capsule_elems (Array[KTaperedCapsuleElem]): [Read-Write]