unreal.LODMappingData
Bases: StructBase
StructBase
LODMapping Data
C++ Source:
Module: Engine
File: LODSyncComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
mapping (Array[int32]): [Read-Write]
mapping
[Read-Write]
(Array[int32])
LODMappingData
LODMappingData.mapping
unreal.LODGroupName
unreal.LoudnessResults