unreal.LeaderboardLibrary
¶
- class unreal.LeaderboardLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
A beacon host used for taking reservations for an existing game session
C++ Source:
Plugin: OnlineSubsystemUtils
Module: OnlineSubsystemUtils
File: LeaderboardBlueprintLibrary.h
- classmethod write_leaderboard_integer(player_controller, stat_name, stat_value) bool ¶
Writes an integer value to the specified leaderboard
- Parameters:
player_controller (PlayerController) –
stat_name (Name) –
stat_value (int32) –
- Return type: