unreal.LerpInterpolationMode

class unreal.LerpInterpolationMode

Bases: unreal.EnumBase

Different methods for interpolating rotation between transforms

C++ Source:

  • Module: Engine
  • File: KismetMathLibrary.h
DUAL_QUAT_INTERP

2 – Dual quaternion interpolation, follows helix or screw-motion path between keyframes.

EULER_INTERP

1 – Rotor or Euler Angle interpolation.

QUAT_INTERP

0 – Shortest Path or Quaternion interpolation for the rotation.