unreal.LevelSequenceData
¶
- class unreal.LevelSequenceData(asset_path: str = '', display_name: str = '', last_edited: DateTime = [])¶
Bases:
StructBase
Level Sequence Data
C++ Source:
Plugin: VirtualCamera
Module: VirtualCamera
File: LevelSequencePlaybackController.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_path
(str): [Read-Write]display_name
(str): [Read-Write]last_edited
(DateTime): [Read-Write]