unreal.MIDIDeviceController

class unreal.MIDIDeviceController(outer: Object | None = None, name: Name | str = 'None')

Bases: MIDIDeviceControllerBase

MIDIDevice Controller

C++ Source:

  • Plugin: MIDIDevice

  • Module: MIDIDevice

  • File: MIDIDeviceController.h

Editor Properties: (see get_editor_property/set_editor_property)

  • device_id (int32): [Read-Write] The unique ID of this device

  • device_name (str): [Read-Write] The name of this device. This name comes from the MIDI hardware, any might not be unique

  • on_midi_event (OnMIDIEvent): [Read-Write] Register with this to find out about incoming MIDI events from this device

property device_id: int

[Read-Only] The unique ID of this device

Type:

(int32)

property device_name: str

[Read-Only] The name of this device. This name comes from the MIDI hardware, any might not be unique

Type:

(str)

property on_midi_event: OnMIDIEvent

[Read-Write] Register with this to find out about incoming MIDI events from this device

Type:

(OnMIDIEvent)