unreal.MPCDIGeometryImportData

class unreal.MPCDIGeometryImportData(width=0, height=0, vertices=[])

Bases: unreal.StructBase

MPCDIGeometry Import Data

C++ Source:

  • Plugin: nDisplay
  • Module: MPCDI
  • File: MPCDIContainers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • height (int32): [Read-Write] Height
  • vertices (Array(Vector)): [Read-Write] Vertices
  • width (int32): [Read-Write] Width
height

(int32) – [Read-Write] Height

vertices

(Array(Vector)) – [Read-Write] Vertices

width

(int32) – [Read-Write] Width