unreal.MVVMBlueprintPin

class unreal.MVVMBlueprintPin

Bases: StructBase

MVVMBlueprint Pin

C++ Source:

  • Plugin: ModelViewViewModel

  • Module: ModelViewViewModelBlueprint

  • File: MVVMBlueprintPin.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_object (Object): [Read-Only] If the default value for this pin should be an object, we store a pointer to it

  • default_string (str): [Read-Only] Default value for this pin (used if the pin has no connections), stored as a string

  • default_text (Text): [Read-Only] If the default value for this pin should be an FText, it is stored here.

  • id (MVVMBlueprintPinId): [Read-Only]

  • path (MVVMBlueprintPropertyPath): [Read-Only]

  • split (bool): [Read-Only] The pin is split.

  • status (MVVMBlueprintPinStatus): [Read-Only] The pin could not be set.