unreal.MagicLeapAudioFunctionLibrary

class unreal.MagicLeapAudioFunctionLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Magic Leap Audio Function Library

C++ Source:

  • Plugin: MagicLeap
  • Module: MagicLeapAudio
  • File: MagicLeapAudioFunctionLibrary.h
classmethod set_on_audio_jack_plugged_delegate(result_delegate) → bool

Sets the delegate used to notify that an audio device has been plugged into the audio jack.

Parameters:result_delegate (MagicLeapAudioJackPluggedDelegate) – The delegate that will be notified when an audio device has been plugged into the audio jack.
Returns:
Return type:bool
classmethod set_on_audio_jack_unplugged_delegate(result_delegate) → bool

Sets the delegate used to notify that an audio device has been unplugged from the audio jack.

Parameters:result_delegate (MagicLeapAudioJackUnpluggedDelegate) – The delegate that will be notified when an audio device has been unplugged from the audio jack.
Returns:
Return type:bool