unreal.MagicLeapHeadTrackingState

class unreal.MagicLeapHeadTrackingState(mode=MagicLeapHeadTrackingMode.POSITION_AND_ORIENTATION, error=MagicLeapHeadTrackingError.NONE, confidence=0.0)

Bases: unreal.StructBase

Magic Leap Head Tracking State

C++ Source:

  • Plugin: MagicLeap
  • Module: MagicLeap
  • File: MagicLeapHMDFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • confidence (float): [Read-Write] Confidence
  • error (MagicLeapHeadTrackingError): [Read-Write] Error
  • mode (MagicLeapHeadTrackingMode): [Read-Write] Mode
confidence

(float) – [Read-Write] Confidence

error

(MagicLeapHeadTrackingError) – [Read-Write] Error

mode

(MagicLeapHeadTrackingMode) – [Read-Write] Mode