unreal.MagicLeapSharedWorldLocalData

class unreal.MagicLeapSharedWorldLocalData(local_pins=[])

Bases: unreal.StructBase

Magic Leap Shared World Local Data

C++ Source:

  • Plugin: MagicLeapPassableWorld
  • Module: MagicLeapSharedWorld
  • File: MagicLeapSharedWorldTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • local_pins (Array(MagicLeapSharedWorldPinData)): [Read-Write] Local Pins
local_pins

(Array(MagicLeapSharedWorldPinData)) – [Read-Write] Local Pins