unreal.MagicLeapSharedWorldPinData

class unreal.MagicLeapSharedWorldPinData(pin_id=[], pin_state=[0.0, 0.0, 0.0, 0.0])

Bases: unreal.StructBase

Magic Leap Shared World Pin Data

C++ Source:

  • Plugin: MagicLeapPassableWorld
  • Module: MagicLeapSharedWorld
  • File: MagicLeapSharedWorldTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • pin_id (Guid): [Read-Write] Pin ID
  • pin_state (MagicLeapARPinState): [Read-Write] Pin State
pin_id

(Guid) – [Read-Write] Pin ID

pin_state

(MagicLeapARPinState) – [Read-Write] Pin State