unreal.MaterialExpressionCustom

class unreal.MaterialExpressionCustom(outer: Object | None = None, name: Name | str = 'None')

Bases: MaterialExpression

Material Expression Custom

C++ Source:

  • Module: Engine

  • File: MaterialExpressionCustom.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additional_defines (Array[CustomDefine]): [Read-Write]

  • additional_outputs (Array[CustomOutput]): [Read-Write]

  • code (str): [Read-Write]

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).

  • description (str): [Read-Write]

  • include_file_paths (Array[str]): [Read-Write]

  • inputs (Array[CustomInput]): [Read-Write]

  • material_expression_editor_x (int32): [Read-Write]

  • material_expression_editor_y (int32): [Read-Write]

  • output_type (CustomMaterialOutputType): [Read-Write]