unreal.MaterialExpressionCustom
¶
- class unreal.MaterialExpressionCustom(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpression
Material Expression Custom
C++ Source:
Module: Engine
File: MaterialExpressionCustom.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_defines
(Array[CustomDefine]): [Read-Write]additional_outputs
(Array[CustomOutput]): [Read-Write]code
(str): [Read-Write]desc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).description
(str): [Read-Write]include_file_paths
(Array[str]): [Read-Write]inputs
(Array[CustomInput]): [Read-Write]material_expression_editor_x
(int32): [Read-Write]material_expression_editor_y
(int32): [Read-Write]output_type
(CustomMaterialOutputType): [Read-Write]