unreal.MaterialExpressionNeuralNetworkOutput
¶
- class unreal.MaterialExpressionNeuralNetworkOutput(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpression
The input node that holds the output from the neural network to the post process material
C++ Source:
Module: Engine
File: MaterialExpressionNeuralPostProcessNode.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x
(int32): [Read-Write]material_expression_editor_y
(int32): [Read-Write]neural_index_type
(NeuralIndexType): [Read-Write] Indexing type: read from the texture or buffer.Texture index is valid only when the first 2 dimension of the input and output dimension matches.