unreal.MaterialExpressionNeuralNetworkOutput

class unreal.MaterialExpressionNeuralNetworkOutput(outer: Object | None = None, name: Name | str = 'None')

Bases: MaterialExpression

The input node that holds the output from the neural network to the post process material

C++ Source:

  • Module: Engine

  • File: MaterialExpressionNeuralPostProcessNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).

  • material_expression_editor_x (int32): [Read-Write]

  • material_expression_editor_y (int32): [Read-Write]

  • neural_index_type (NeuralIndexType): [Read-Write] Indexing type: read from the texture or buffer.

    Texture index is valid only when the first 2 dimension of the input and output dimension matches.