unreal.MaterialExpressionVirtualTextureFeatureSwitch

class unreal.MaterialExpressionVirtualTextureFeatureSwitch(outer=None, name='None')

Bases: unreal.MaterialExpression

Material output expression to switch logic according to whether virtual texturing is supported on this project, platform and feature level.

C++ Source:

  • Module: Engine
  • File: MaterialExpressionVirtualTextureFeatureSwitch.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).