unreal.MaterialPositionTransformSource

class unreal.MaterialPositionTransformSource

Bases: EnumBase

EMaterial Position Transform Source

C++ Source:

  • Module: Engine

  • File: MaterialExpressionTransformPosition.h

TRANSFORMPOSSOURCE_CAMERA: MaterialPositionTransformSource

Camera space

Type:

4

TRANSFORMPOSSOURCE_INSTANCE: MaterialPositionTransformSource

Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles).

Type:

6

TRANSFORMPOSSOURCE_LOCAL: MaterialPositionTransformSource

Local space

Type:

0

TRANSFORMPOSSOURCE_TRANSLATED_WORLD: MaterialPositionTransformSource

Camera relative world space

Type:

2

TRANSFORMPOSSOURCE_VIEW: MaterialPositionTransformSource

View space (differs from camera space in the shadow passes)

Type:

3

TRANSFORMPOSSOURCE_WORLD: MaterialPositionTransformSource

Absolute world space

Type:

1