unreal.MaterialVectorCoordTransform

class unreal.MaterialVectorCoordTransform

Bases: EnumBase

EMaterial Vector Coord Transform

C++ Source:

  • Module: Engine

  • File: MaterialExpressionTransform.h

TRANSFORM_CAMERA: MaterialVectorCoordTransform

Camera space

Type:

4

TRANSFORM_INSTANCE: MaterialVectorCoordTransform

Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles).

Type:

6

TRANSFORM_LOCAL: MaterialVectorCoordTransform

Local space (relative to the rendered object, = object space)

Type:

1

TRANSFORM_TANGENT: MaterialVectorCoordTransform

Tangent space (relative to the surface)

Type:

0

TRANSFORM_VIEW: MaterialVectorCoordTransform

View space (relative to the camera/eye, = camera space, differs from camera space in the shadow passes)

Type:

3

TRANSFORM_WORLD: MaterialVectorCoordTransform

World space, a unit is 1cm

Type:

2