unreal.Matrix3D

class unreal.Matrix3D(row0: Vector = Ellipsis, row1: Vector = Ellipsis, row2: Vector = Ellipsis)

Bases: StructBase

Corresponds to pxr::GfMatrix3d. We don’t expose any methods though, this is just to facilitate reading/writing these types from USD.

C++ Source:

  • Plugin: USDImporter

  • Module: UnrealUSDWrapper

  • File: UnrealUSDWrapper.h

Editor Properties: (see get_editor_property/set_editor_property)

  • row0 (Vector): [Read-Write]

  • row1 (Vector): [Read-Write]

  • row2 (Vector): [Read-Write]

property row0: Vector

[Read-Write]

Type:

(Vector)

property row1: Vector

[Read-Write]

Type:

(Vector)

property row2: Vector

[Read-Write]

Type:

(Vector)