unreal.MeshReductionArray

class unreal.MeshReductionArray

Bases: StructBase

  • Simple struct to set up LODGroup name on static meshes

  • This is for internal purpose only to allow users to select the name of the LODGroup

  • to apply on static meshes in UDataprepOperationsLibrary::SetLODGroup

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepOperationsLibrary.h