unreal.MidiFileData

class unreal.MidiFileData(midi_file_name: str = '', ticks_per_quarter_note: int = 0, song_maps: SongMaps = [], tracks: None = [])

Bases: StructBase

Midi File Data

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMidi

  • File: MidiFile.h

Editor Properties: (see get_editor_property/set_editor_property)

  • midi_file_name (str): [Read-Write]

  • song_maps (SongMaps): [Read-Write]

  • ticks_per_quarter_note (int32): [Read-Write]

  • tracks (Array[MidiTrack]): [Read-Write]

property midi_file_name: str

[Read-Only]

Type:

(str)

property song_maps: SongMaps

[Read-Only]

Type:

(SongMaps)

property ticks_per_quarter_note: int

[Read-Only]

Type:

(int32)

property tracks: None

[Read-Only]

Type:

(Array[MidiTrack])