unreal.MidiNoteFunctionLibrary
¶
- class unreal.MidiNoteFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Function library for FMidiNote and various midi note constants
C++ Source:
Plugin: Harmonix
Module: HarmonixMidi
File: MidiFunctionLibrary.h
- classmethod byte_to_midi_note(byte) MidiNote ¶
Byte to Midi Note
- Parameters:
byte (uint8) –
- Return type:
- classmethod get_max_note_number() uint8 ¶
Get Max Note Number
- Return type:
uint8
- classmethod get_max_note_velocity() uint8 ¶
Get Max Note Velocity
- Return type:
uint8
- classmethod get_max_num_notes() int32 ¶
Get Max Num Notes
- Return type:
int32
- classmethod get_min_note_number() uint8 ¶
Get Min Note Number
- Return type:
uint8
- classmethod get_min_note_velocity() uint8 ¶
Get Min Note Velocity
- Return type:
uint8
- classmethod int_to_midi_note(int) MidiNote ¶
Int to Midi Note
- Parameters:
int (int32) –
- Return type: