unreal.MirrorActorCommand

class unreal.MirrorActorCommand(outer: Object | None = None, name: Name | str = 'None')

Bases: UTBBaseCommand

Mirror Actor Command

C++ Source:

  • Plugin: UserToolBoxBasicCommand

  • Module: UserToolBoxBasicCommand

  • File: MirrorActorCommand.h

Editor Properties: (see get_editor_property/set_editor_property)

  • category (str): [Read-Write]

  • icon_path (str): [Read-Write] The icon path for the command

  • keyboard_shortcut (InputChord): [Read-Write]

  • name (str): [Read-Write] The name of the command

  • show_parameters (bool): [Read-Write]

  • tooltip (str): [Read-Write]

  • ui_override (type(Class)): [Read-Write]

  • x_axis (bool): [Read-Write]

  • y_axis (bool): [Read-Write]

  • z_axis (bool): [Read-Write]

property x_axis: bool

[Read-Write]

Type:

(bool)

property y_axis: bool

[Read-Write]

Type:

(bool)

property z_axis: bool

[Read-Write]

Type:

(bool)