unreal.MotoSynthPreset

class unreal.MotoSynthPreset(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Asset used to store moto synth preset data.

C++ Source:

  • Plugin: MotoSynth

  • Module: MotoSynth

  • File: MotoSynthPreset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • engine_preview_rpm_curve (RuntimeFloatCurve): [Read-Write] Engine preview RPM curve

  • settings (MotoSynthRuntimeSettings): [Read-Write]

property settings: MotoSynthRuntimeSettings

[Read-Write]

Type:

(MotoSynthRuntimeSettings)