unreal.MouseCursor
¶
- class unreal.MouseCursor¶
Bases:
EnumBase
Mouse cursor types (mirrored from ICursor.h)
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
- CARDINAL_CROSS: MouseCursor¶
MoveItem.
- Type:
7
- CROSSHAIRS: MouseCursor¶
Target Cross.
- Type:
8
- DEFAULT: MouseCursor¶
Default cursor (arrow).
- Type:
1
- EYE_DROPPER: MouseCursor¶
Eye-dropper cursor for picking colors.
- Type:
13
- GRAB_HAND: MouseCursor¶
Grab Hand cursor.
- Type:
10
- GRAB_HAND_CLOSED: MouseCursor¶
Grab Hand cursor closed.
- Type:
11
- HAND: MouseCursor¶
Hand cursor.
- Type:
9
- NONE: MouseCursor¶
Causes no mouse cursor to be visible.
- Type:
0
- RESIZE_LEFT_RIGHT: MouseCursor¶
Resize horizontal.
- Type:
3
- RESIZE_SOUTH_EAST: MouseCursor¶
Resize diagonal.
- Type:
5
- RESIZE_SOUTH_WEST: MouseCursor¶
Resize other diagonal.
- Type:
6
- RESIZE_UP_DOWN: MouseCursor¶
Resize vertical.
- Type:
4
- SLASHED_CIRCLE: MouseCursor¶
a circle with a diagonal line through it.
- Type:
12
- TEXT_EDIT_BEAM: MouseCursor¶
Text edit beam.
- Type:
2