unreal.MovieGraphMaterialModifier

class unreal.MovieGraphMaterialModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieGraphCollectionModifier

Modifies actor materials.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphRenderLayerSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • material (MaterialInterface): [Read-Write]

  • override_material (bool): [Read-Write]

apply_modifier(world) None

Apply Modifier

Parameters:

world (World) –

property material: MaterialInterface

[Read-Write]

Type:

(MaterialInterface)

property override_material: bool

[Read-Write]

Type:

(bool)

set_material(material) None

Set Material

Parameters:

material (MaterialInterface) –

undo_modifier() None

Undo Modifier