unreal.MoviePipelineWidgetRenderer

class unreal.MoviePipelineWidgetRenderer(outer: Object | None = None, name: Name | str = 'None')

Bases: MoviePipelineRenderPass

Movie Pipeline Widget Renderer

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineSettings

  • File: MoviePipelineWidgetRenderSetting.h

Editor Properties: (see get_editor_property/set_editor_property)

  • composite_onto_final_image (bool): [Read-Write] If true, the widget renderer image will be composited into the Final Image pass. Doesn’t apply to multi-layer EXR files.

property composite_onto_final_image: bool

[Read-Write] If true, the widget renderer image will be composited into the Final Image pass. Doesn’t apply to multi-layer EXR files.

Type:

(bool)