unreal.MovieScenePropertyTrack

class unreal.MovieScenePropertyTrack(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieSceneNameableTrack

Base class for tracks that animate an object property

C++ Source:

  • Module: MovieSceneTracks

  • File: MovieScenePropertyTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_name (Text): [Read-Write] The track’s human readable display name.

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track

  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track

  • track_row_display_names (Array[Text]): [Read-Write] The track display name per row.

  • track_tint (Color): [Read-Write] This track’s tint color

get_property_name() Name

Get this track’s property name

Returns:

This track’s property name

Return type:

Name

get_property_path() str

Get this track’s property path

Returns:

This track’s property path

Return type:

str

get_unique_track_name() Name

Get this track’s unique name

Returns:

This track’s unique name

Return type:

Name

set_property_name_and_path(property_name, property_path) None

Set this track’s property name and path

Parameters:
  • property_name (Name) – The property name

  • property_path (str) – The property path