class unreal.MovieScenePropertyTrack(outer=None, name='None')

Bases: unreal.MovieSceneNameableTrack

Base class for tracks that animate an object property

C++ Source:

  • Module: MovieSceneTracks
  • File: MovieScenePropertyTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_name (Text): [Read-Write] The track’s human readable display name.
  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track
  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track
  • track_tint (Color): [Read-Write] This track’s tint color
get_property_name() → Name

Get this track’s property name

Returns:This track’s property name
Return type:Name
get_property_path() → str

Get this track’s property path

Returns:This track’s property path
Return type:str
get_unique_track_name() → Name

Get this track’s unique name

Returns:This track’s unique name
Return type:Name
set_property_name_and_path(property_name, property_path) → None

Set this track’s property name and path

  • property_name (Name) – The property name
  • property_path (str) – The property path