class unreal.MovieSceneTrack(outer=None, name='None')

Bases: unreal.MovieSceneSignedObject

Base class for a track in a Movie Scene

C++ Source:

  • Module: MovieScene
  • File: MovieSceneTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track
  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track
  • track_tint (Color): [Read-Write] This track’s tint color
add_section() → MovieSceneSection

Add a new section to this track

Returns:The newly create section if successful
Return type:MovieSceneSection
get_display_name() → Text

Get this track’s display name

Returns:This track’s display name
Return type:Text
get_sections() -> Array(MovieSceneSection)

Access all this track’s sections

Returns:An array of this track’s sections
Return type:Array(MovieSceneSection)
remove_section(section) → None

Remove the specified section

Parameters:section (MovieSceneSection) – The section to remove