unreal.MultiLineEditableText
¶
- class unreal.MultiLineEditableText(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TextLayoutWidget
Editable text box widget
C++ Source:
Module: UMG
File: MultiLineEditableText.h
Editor Properties: (see get_editor_property/set_editor_property)
accessible_behavior
(SlateAccessibleBehavior): [Read-Write] Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.accessible_summary_behavior
(SlateAccessibleBehavior): [Read-Write] How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.accessible_summary_text
(Text): [Read-Write] When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.accessible_text
(Text): [Read-Write] When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.allow_context_menu
(bool): [Read-Write] Whether the context menu can be openedauto_wrap_text
(bool): [Read-Write] True if we’re wrapping text automatically based on the computed horizontal space for this widget.can_children_be_accessible
(bool): [Read-Write] Whether or not children of this widget can appear as distinct accessible widgets.clear_keyboard_focus_on_commit
(bool): [Read-Write] Whether to clear keyboard focus when pressing enter to commit changesclear_text_selection_on_focus_loss
(bool): [Read-Write] Whether to clear text selection when focus is lostclipping
(WidgetClipping): [Read-Write] Controls how the clipping behavior of this widget. Normally content that overflows the bounds of the widget continues rendering. Enabling clipping prevents that overflowing content from being seen.NOTE: Elements in different clipping spaces can not be batched together, and so there is a performance cost to clipping. Do not enable clipping unless a panel actually needs to prevent content from showing up outside its bounds.
cursor
(MouseCursor): [Read-Write] The cursor to show when the mouse is over the widgetflow_direction_preference
(FlowDirectionPreference): [Read-Write] Allows you to set a new flow directionhint_text
(Text): [Read-Write] Hint text that appears when there is no text in the text boxis_enabled
(bool): [Read-Write] Sets whether this widget can be modified interactively by the useris_read_only
(bool): [Read-Write] Sets the Text as Readonly to prevent it from being modified interactively by the useris_volatile
(bool): [Read-Write] If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.justification
(TextJustify): [Read-Write] How the text should be aligned with the margin.line_height_percentage
(float): [Read-Write] The amount to scale each lines height by.margin
(Margin): [Read-Write] The amount of blank space left around the edges of text area.navigation
(WidgetNavigation): [Read-Write] The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.on_text_changed
(OnMultiLineEditableTextChangedEvent): [Read-Write] Called whenever the text is changed programmatically or interactively by the useron_text_committed
(OnMultiLineEditableTextCommittedEvent): [Read-Write] Called whenever the text is committed. This happens when the user presses enter or the text box loses focus.override_accessible_defaults
(bool): [Read-Write] Override all of the default accessibility behavior and text for this widget.override_cursor
(bool): [Read-Write]pixel_snapping
(WidgetPixelSnapping): [Read-Write] If the widget will draw snapped to the nearest pixel. Improves clarity but might cause visibile stepping in animationrender_opacity
(float): [Read-Write] The opacity of the widgetrender_transform
(WidgetTransform): [Read-Write] The render transform of the widget allows for arbitrary 2D transforms to be applied to the widget.render_transform_pivot
(Vector2D): [Read-Write] The render transform pivot controls the location about which transforms are applied. This value is a normalized coordinate about which things like rotations will occur.revert_text_on_escape
(bool): [Read-Write] Whether to allow the user to back out of changes when they press the escape keyselect_all_text_when_focused
(bool): [Read-Write] Whether to select all text when the user clicks to give focus on the widgetshaped_text_options
(ShapedTextOptions): [Read-Write] Controls how the text within this widget should be shaped.slot
(PanelSlot): [Read-Write] The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.text
(Text): [Read-Write] The text content for this editable text box widgettool_tip_text
(Text): [Read-Write] Tooltip text to show when the user hovers over the widget with the mousetool_tip_widget
(Widget): [Read-Only] Tooltip widget to show when the user hovers over the widget with the mousevirtual_keyboard_dismiss_action
(VirtualKeyboardDismissAction): [Read-Write] What action should be taken when the virtual keyboard is dismissed?virtual_keyboard_options
(VirtualKeyboardOptions): [Read-Write] Additional options for the virtual keyboardvisibility
(SlateVisibility): [Read-Write] The visibility of the widgetwidget_style
(TextBlockStyle): [Read-Write] The stylewrap_text_at
(float): [Read-Write] Whether text wraps onto a new line when it’s length exceeds this width; if this value is zero or negative, no wrapping occurs.wrapping_policy
(TextWrappingPolicy): [Read-Write] The wrapping policy to use.
- property clear_keyboard_focus_on_commit: bool¶
[Read-Write] Whether to clear keyboard focus when pressing enter to commit changes
- Type:
(bool)
- get_font() SlateFontInfo ¶
Get Font
- Return type:
- get_hint_text() Text ¶
Returns the Hint text that appears when there is no text in the text box
- Return type:
- property hint_text: Text¶
[Read-Write] Hint text that appears when there is no text in the text box
- Type:
(Text)
- property is_read_only: bool¶
[Read-Write] Sets the Text as Readonly to prevent it from being modified interactively by the user
- Type:
(bool)
- property on_text_changed: OnMultiLineEditableTextChangedEvent¶
[Read-Write] Called whenever the text is changed programmatically or interactively by the user
- Type:
(OnMultiLineEditableTextChangedEvent)
- property on_text_committed: OnMultiLineEditableTextCommittedEvent¶
[Read-Write] Called whenever the text is committed. This happens when the user presses enter or the text box loses focus.
- Type:
(OnMultiLineEditableTextCommittedEvent)
- property revert_text_on_escape: bool¶
[Read-Write] Whether to allow the user to back out of changes when they press the escape key
- Type:
(bool)
- property select_all_text_when_focused: bool¶
[Read-Write] Whether to select all text when the user clicks to give focus on the widget
- Type:
(bool)
- set_font(font_info) None ¶
Set Font
- Parameters:
font_info (SlateFontInfo) –
- set_font_material(material) None ¶
Set Font Material
- Parameters:
material (MaterialInterface) –
- set_font_outline_material(material) None ¶
Set Font Outline Material
- Parameters:
material (MaterialInterface) –
- set_hint_text(hint_text) None ¶
Sets the Hint text that appears when there is no text in the text box
- Parameters:
hint_text (Text) – The text that appears when there is no text in the text box
- set_is_read_only(read_only) None ¶
Sets the Text as Readonly to prevent it from being modified interactively by the user
- Parameters:
read_only (bool) –
- set_text(text) None ¶
Directly sets the widget text.
- Parameters:
text (Text) – The text to assign to the widget
- property widget_style: TextBlockStyle¶
[Read-Write] The style
- Type: