unreal.MultiUserReplicationRegistrationContext

class unreal.MultiUserReplicationRegistrationContext(outer: Object | None = None, name: Name | str = 'None')

Bases: Interface

Multi User Replication Registration Context

C++ Source:

  • Plugin: MultiUserClient

  • Module: MultiUserClientLibrary

  • File: IMultiUserReplicationRegistrationContext.h

add_additional_object(object) None

Adds an additional object.

Properties will be automatically discovered for Object, as well. If the object implements IMultiUserReplicationRegistrationContext, it will be invoked on Object recursively.

Parameters:

object (Object) – The additional object to add

add_properties_to_object(object, properties_to_add) None

Extends the stream with the given object, if not yet added, and adds the properties to it.

Properties will be automatically discovered for Object, as well. If the object implements IMultiUserReplicationRegistrationContext, it will be invoked on Object recursively.

Parameters: