unreal.MusicParameterBlueprintLibrary

class unreal.MusicParameterBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Music Parameter Blueprint Library

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMetasound

  • File: MusicParameterBlueprintLibrary.h

get_music_loop_configuration(target, parameter_name) -> (MusicLoopConfiguration, result=SetParamResult)

Get Music Loop Configuration

Parameters:
Returns:

result (SetParamResult):

Return type:

SetParamResult

get_music_seek_request(target, parameter_name) -> (MusicSeekRequest, result=SetParamResult)

Get Music Seek Request

Parameters:
Returns:

result (SetParamResult):

Return type:

SetParamResult

get_music_timestamp(target, parameter_name) -> (MusicTimestamp, result=SetParamResult)

Get Music Timestamp

Parameters:
Returns:

result (SetParamResult):

Return type:

SetParamResult

has_music_loop_configuration(target, name) bool

Has Music Loop Configuration

Parameters:
Return type:

bool

has_music_seek_request(target, name) bool

Has Music Seek Request

Parameters:
Return type:

bool

has_music_timestamp(target, name) bool

Has Music Timestamp

Parameters:
Return type:

bool

classmethod set_music_loop_configuration(target, parameter_name, value, only_if_exists=True) -> (value=MusicLoopConfiguration, result=SetParamResult)

/ FMusicLoopConfiguration

Parameters:
Returns:

value (MusicLoopConfiguration):

result (SetParamResult):

Return type:

tuple

classmethod set_music_seek_request(target, parameter_name, value, only_if_exists=True) -> (value=MusicSeekRequest, result=SetParamResult)

/ FMusicSeekRequest

Parameters:
Returns:

value (MusicSeekRequest):

result (SetParamResult):

Return type:

tuple

classmethod set_music_timestamp(target, parameter_name, value, only_if_exists=True) -> (value=MusicTimestamp, result=SetParamResult)

/ FMusicTimestamp

Parameters:
Returns:

value (MusicTimestamp):

result (SetParamResult):

Return type:

tuple