unreal.MutableMultipleTagPolicy
¶
- class unreal.MutableMultipleTagPolicy¶
Bases:
EnumBase
Despite being an UEnum, this is not always version-serialized (in MutableTools). Beware of changing the enum options or order.
C++ Source:
Plugin: Mutable
Module: MutableTools
File: NodeModifier.h
- ALL_REQUIRED: MutableMultipleTagPolicy¶
1
- ONLY_ONE_REQUIRED: MutableMultipleTagPolicy¶
0