unreal.NiagaraDeviceProfileStateEntry

class unreal.NiagaraDeviceProfileStateEntry

Bases: unreal.StructBase

Niagara Device Profile State Entry

C++ Source:

  • Plugin: Niagara
  • Module: Niagara
  • File: NiagaraPlatformSet.h

Editor Properties: (see get_editor_property/set_editor_property)

  • profile_name (Name): [Read-Write] Profile Name
  • quality_level_mask (uint32): [Read-Write] The state of each set quality level.
  • set_quality_level_mask (uint32): [Read-Write] Which Effects Qualities are set.