unreal.NiagaraPlatformSet

class unreal.NiagaraPlatformSet

Bases: unreal.StructBase

Niagara Platform Set

C++ Source:

  • Plugin: Niagara
  • Module: Niagara
  • File: NiagaraPlatformSet.h

Editor Properties: (see get_editor_property/set_editor_property)

  • device_profile_states (Array(NiagaraDeviceProfileStateEntry)): [Read-Write] States of specific device profiles we’ve set.
  • quality_level_mask (int32): [Read-Write] Mask defining which effects qualities this set matches.