unreal.NiagaraWaterFunctionLibrary

class unreal.NiagaraWaterFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Niagara Water Function Library

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: NiagaraWaterFunctionLibrary.h

classmethod set_water_body(niagara_system, override_name, water_body) None

Set Water Body deprecated: Use SetWaterBodyComponent instead

Parameters:
classmethod set_water_body_component(niagara_system, override_name, water_body_component) None

Sets the water body component on the Niagra water data interface on a Niagara particle system

Parameters: