unreal.OptimusLoopTerminalInfo

class unreal.OptimusLoopTerminalInfo

Bases: StructBase

Optimus Loop Terminal Info

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusNode_LoopTerminal.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bindings (OptimusParameterBindingArray): [Read-Write]

  • count (int32): [Read-Write]