unreal.OptionalMovieSceneBlendType

class unreal.OptionalMovieSceneBlendType(blend_type: MovieSceneBlendType = 0, is_valid: bool = False)

Bases: StructBase

Optional blend type structure

C++ Source:

  • Module: MovieScene

  • File: MovieSceneBlendType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_type (MovieSceneBlendType): [Read-Write] The actual blend type

  • is_valid (bool): [Read-Write] Boolean indicating whether BlendType is valid

property blend_type: MovieSceneBlendType

[Read-Only] The actual blend type

Type:

(MovieSceneBlendType)

property is_valid: bool

[Read-Only] Boolean indicating whether BlendType is valid

Type:

(bool)